← 漫果子大直店1/11 PTM店冠賽

Wind Wakeup ComboTier 1

at 漫果子大直店1/11 PTM店冠賽

decks
4 (11.4% of field)
matches (non-mirror)
23 14-6-3
overall winrate
67.4%
ELO-adjusted winrate
55.6% avg ELO +2.1 per match
expected value
57.4% share-weighted (raw)
EV (ELO-adj)
54.0% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1473 · median 1501 · range 1300–1591 (4 pilots with an ELO rating)
1023 Q1 1264 Q3 1439 1591
75% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 14.3% 2 2-0-0 100.0% 66.7% 62.5% +12.0
Fire Crux Lorraine 8.6% 4 2-1-1 62.5% 56.2% 53.8% +2.4
Water Aetherwing 8.6% 2 1-1-0 50.0% 50.0% 46.6% -3.3
Fire Oblation 5.7% 2 2-0-0 100.0% 66.7% 58.5% +8.2
Fire Suzaku 5.7% 0
Wind Seiryuu 5.7% 1 1-0-0 100.0% 60.0% 60.0% +16.0
Fire Arcane 2.9% 0
Fire Crux Mage 2.9% 0
Fire Crux Merlin 2.9% 0
Fire Luxem Assassin 2.9% 3 1-1-1 50.0% 50.0% 47.8% -1.6
Fire Suited 2.9% 1 1-0-0 100.0% 60.0% 58.9% +14.3
Fire Umbra Alice 2.9% 1 1-0-0 100.0% 60.0% 51.5% +2.4
Fire Umbra Ciel 2.9% 0
Fire Umbra Guardian 2.9% 1 0-1-0 0.0% 40.0% 36.5% -21.6
Water Allies 2.9% 3 2-0-1 83.3% 64.3% 54.6% +3.4
Water Astra Cleric 2.9% 0
Wind Astra Cleric 2.9% 0
Wind Byakko 2.9% 1 0-1-0 0.0% 40.0% 40.3% -15.5
Wind Crux Lorraine 2.9% 1 0-1-0 0.0% 40.0% 45.2% -7.6
Wind Umbra Ranger 2.9% 1 1-0-0 100.0% 60.0% 57.3% +11.7
Decklists · 4 from this event

The 4 public Wind Wakeup Combo decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Palvor Sword, Charge the Soul, Coronation Ceremony. Losers more often ran: Evasive Maneuvers, Fire Resonance Bauble, Stifling Trap.

Played more by winners
Palvor Sword
Winning decks ran 0.7 copies on average, losing decks 0.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Charge the Soul
Winning decks ran 1.3 copies on average, losing decks 0.7.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Coronation Ceremony
Winning decks ran 2.0 copies on average, losing decks 1.7.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Blanche, Sheltering Saint
Winning decks ran 1.3 copies on average, losing decks 0.7.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Steady Sharpshooter
Winning decks ran 1.3 copies on average, losing decks 0.7.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Eternal Magistrate
Winning decks ran 2.0 copies on average, losing decks 1.0.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Played more by losers
Evasive Maneuvers
Losing decks ran 3.7 copies on average, winning decks 3.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Fire Resonance Bauble
Losing decks ran 0.7 copies on average, winning decks 0.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Stifling Trap
Losing decks ran 3.7 copies on average, winning decks 3.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Wind Resonance Bauble
Losing decks ran 0.7 copies on average, winning decks 0.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Turbo Charge
Losing decks ran 1.0 copy on average, winning decks 0.7.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Incapacitate
Losing decks ran 3.7 copies on average, winning decks 3.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Show all 33 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Evasive Maneuvers -0.33 1 2 0
Fire Resonance Bauble -0.33 1 2 0
Palvor Sword +0.33 2 1 0
Stifling Trap -0.33 1 2 0
Charge the Soul +0.33 2 1 0
Coronation Ceremony +0.33 2 1 0
Blanche, Sheltering Saint +0.33 2 1 0
Steady Sharpshooter +0.33 2 1 0
Wind Resonance Bauble -0.33 1 2 0
Eternal Magistrate +0.33 2 1 0
Turbo Charge -0.33 1 2 0
Verdigris Decree +0.33 2 1 0
Dodge Roll +0.33 2 1 0
Incapacitate -0.33 1 2 0
Scatter Essence +0.33 2 1 0
Invective Instruction +0.33 2 1 0
Portentous Tanggu +0.33 1 0 2
Topsy Decree +0.33 2 1 0
Concealed Marksman -0.33 0 1 0
Veiling Breeze -0.33 0 1 0
Cry for Help -0.33 0 1 0
Reveal the Hidden -0.33 0 1 0
Crystallized Destiny -0.33 0 1 0
Tariff Ring -0.33 0 1 0
Nullifying Mirror -0.33 0 1 0
Zephyr -0.33 0 1 0
Dilu, Auspicious Charger +0.00 1 1 0
Staggering Strike +0.00 1 1 0
Draught of Stamina +0.00 1 1 1
Tempest Downfall +0.00 1 1 0
Beseech the Winds +0.00 1 1 0
Ensnaring Fumes +0.00 1 1 0
Veiled Dash +0.00 1 1 0

JSON: /api/events/42555/archetypes/Wind Wakeup Combo